Welcome to the Super Math Info Page
  Ten Math Facts you should know
1)  

 To multiply by 10, 100, 1,000, etc., move the decimal point right one place for each zero.

2)    To divide by 10, 100, 1,000, etc., move the decimal point left one place for each zero.
3)    To find 10% of a number, move the decimal point 1 place to the left.
4)    To find 1% of a number, move the decimal point 2 place to the left.
5)   
6)   
7)  
8)    Sum means add and difference means subtract.
9)    Product means multiply and quotient means divide.
10)    Divisibility rules for 2, 3, 4, 5, 6, 9 and 10.
   
   

Divisibility Rules

   
A number is divisible by...   2 if the last digit is even. Ex. 82
    3 if the sum of digits is divisible by 3. Ex. 147; 1+4+7= 12, 12 divided by 3 = 4
    4 if number ends with a two-digit multiple of 4. Ex. 1,024
    5 if number ends with 0 or 5. Ex. 135 or 2,080
    6 if the number is divisible by both 2 and 3. Ex. 144
    9 if the sum of digits is divisible by 9. Ex. 819, 8+1+9 = 18, 18 divided by 9 = 2
   10 if the number ends in 0. Ex. 120
 

 

Ever Wonder What time it is in another part of the world?

There are 25 integer World Time Zones from -12 through 0 (GMT) to +12. Each one is 15° of Longitude as

measured East and West from the Prime Meridian of the World at Greenwich, England. 

Each Time Zone is measured relative to Greenwich, England.

So, if it's midnight in Greenwich, England, what time is it in New York? How about Los Angeles?

(While I have used  Flash extensively, this was not made by me. Unfortunately, I do not know who the author is.)

   

 

  Seven Key Ideas of Mathematics

 

  1)  Mathematical Reasoning
  • Analyze Mathematical Situations
  • Make Conjectures
  • Gather Evidence
  • Construct Argument
  2)  Numbers and Numeration
  • Real World use of Numbers
  • Use of Numbers to Communicate
  • Develop Mathematical Ideas
  3)  Operations
  • Understand Operations
  • Relationships between Operations

 

  4)  Modeling/Multiple Representation
  • Present, Interpret and Communicate
  • Connect Information and Relationships

 

  5)  Measurement
  • Use of Metric and English Systems
  • Link Abstract to Real World
  • Describe and Compare Objects

 

  6)  Uncertainty
  • Estimation and Probability
  • Predicting Outcomes

 

  7)  Patterns and Functions
  • Recognize Patterns
  • Describe Patterns
  • Generalize Patterns